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Lucent hearts class4/16/2023 Sonic Boom: At the cost of additional ammo, fires a loud disorienting shot at multiple targets.Ĭomet Marksmen are ideal for players who prefer to be quick with light armor and possess high single target ranged damage.Suppressive Shot: A shot designed to silence a caster from completing his or her spell.They have also perfected the ability to fire off quick and accurate shots that synergize with stun skills. By studying opponents from afar, Comet Marksmen have unique insight into vulnerable points in enemy armor. As Comet Marksmen train in more deadly versions of gunner skills they gain access to a variety of new shot types. The Comet Marksman is the pinnacle of sniper training when taking the Gunner path. Their unique Gun Shield provides defense as well as offensive capability unique to the class. O Flamethrower Shields deal fire damage against your enemies which ignores armor.Ĭelestial Templars are ideal for players who enjoy the responsibility that comes with being a leader. O Standard Gun Shields deal physical damage against your enemies. Templars Arsenal: Allows the Celestial Templar to equip gun shields with unique damage types.Heavy Handed: Reduce enemies attack power, increase hostility and deal damage over time. Celestial Templars can promote one spellcaster, melee, and ranged teammate to the Specialist rank, further improving their abilities. Although their constitution is not as high as their counterpart, Templars have the ability to reduce their opponents’ attack power and provide protection bonuses for themselves and their teammates to make up the difference. The Gun-Shield not only provides the protection gained from equipping traditional shields, it also serves as a built-in cannon, firing various types of artillery in battle. They can choose to wield either the traditional sword and shield or large two-handed swords.Ĭelestial Templars wear heavy armor along with the unique defensive “Gun-Shield” specific to the class. Solar Guardians enjoy charging into the thick of a fight and wearing resilient heavy armor. While your target is stunned your chance to land a critical hit will be greatly increased. Onslaught: Charge a target, dealing damage and stunning it.Additional damage is dealt with targets are below 30% health. Blade Dance: Inflicts Damage on up to 4 targets surrounding the Solar Guardian, ignoring their armor.With a powerful array of offensive abilities that attack multiple targets, slow the movement speed of enemies and increases critical hit chance upon targets, Solar Guardians make great tanks as well as melee damage dealers. Solar Guardians possess the most powerful versions of single and multi-target taunts and the highest constitution among the classes.
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